Pathways to Change, English Low Literacy
Behavior Change
December 2013
PDF document

Pathways to Change Game (Multiple Languages)

The Pathways to Change game is designed to make the concept of behavior change more understandable. When outreach workers use the game with their communities, it stimulates thinking that can motivate individuals and communities to change. Playing Pathways to Change can also help community health workers and peer educators understand the target population’s perceptions of barriers to change and facilitators of change. When the game is used in this way, it functions as an informal data collection tool that can be helpful for designing and tailoring interventions.

This low-literacy version of the game uses simple symbols to represent the factors at the personal, social, and environmental levels that make it harder or easier for someone to make a change in behavior. A second version of the game, designed for use in Uganda, has a glossary of key terms with translations in Acholi, Lango, Iteso, Lukonzo, Luganda, and Swahili. The Moderator’s Handbook is a helpful resource for training outreach workers.

More In This Series

July 2011

Pathways to Change: Moderator's Handbook (Multiple Languages)

Pathways to Change is a behavior change tool in the form of a simple game.

December 2013

Pathways to Change Game, Uganda

The Pathways to Change game is designed to make the concept of behavior change more understandable. When outreach workers use the game with their communities, it stimulates thinking that can motivate individuals and communities to change.

August 2013

Les Voies du Changement - Le Manuel du Modérateur (Multiple Languages)

Le jeu « Pathways to Change » (Les Voies du Changement) est conçu pour mieux faire comprendre aux agents de santé communautaires et aux pairs éducateurs les problèmes liés au changement de comportement.

February 2014

Les Voies du Changement Jeu (multiple languages)

The Pathways to Change game is designed to make the concept of behavior change more understandable. When outreach workers use the game with their communities, it stimulates thinking that can motivate individuals and communities to change.

Related Publications

March 2014

Health of People and Environment Lake Victoria Basin Baseline Study: Synthesis Report

In 2012, HoPE LVB conducted a baseline study to inform project design and determine baseline values for key outcome indicators.

March 2014

Food for Thought

A TRAIL intervention in Burundi focused on three behavioral objectives; for each objective a video was produced using information from Pathways to Change to illustrate the problems associated with the objective.

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